[{"data":1,"prerenderedAt":213},["ShallowReactive",2],{"landing-en":3,"offer-en-gaas-consulting":87,"offer-slugs-gaas":208},{"id":4,"title":5,"about":6,"accentColor":18,"audience":18,"body":19,"checklists":18,"contact":26,"cover":18,"cta":18,"description":31,"experience_anchor":18,"extension":32,"footnote":18,"formulas":18,"gallery":18,"games_teaser":33,"genres":18,"hero":38,"icon":18,"meta":43,"method":18,"name":18,"nav":44,"navigation":49,"offer_hero":18,"offer_key":18,"offers":50,"order":18,"path":61,"platforms":18,"problems":18,"releaseYear":18,"seo":62,"services":18,"status":18,"stem":63,"summary":18,"tagline":18,"team":64,"teamates":65,"tiers":18,"trailer":18,"__hash__":86},"content_en\u002Findex.md","Black Vein",{"title":7,"description":8,"stats":11},"Our Story",[9,10],"The Black Vein team forged its expertise at major video game studios, on live games with millions of players. In **live ops, GaaS and online operations**, we have faced these challenges from the inside: launching, scaling, retaining, monetizing, governing under pressure.","Today we apply that experience on two fronts: our own games, and supporting studios and businesses, from **live ops** to **infrastructure**, from **real-time 3D** to **sovereign AI**.",[12,15],{"value":13,"label":14},"35 years","of online infrastructure",{"value":16,"label":17},"France \u002F EU","hosting for your data",null,{"type":20,"value":21,"toc":22},"minimark",[],{"title":23,"searchDepth":24,"depth":24,"links":25},"",2,[],{"title":27,"subtitle":28,"email":29,"cta":30},"Let's talk about Your Project","A studio, a business, a project: the first conversation is free and without commitment.","contact@blackvein.fr","Send an Email","Independent studio: GaaS consulting, studio infrastructure, real-time 3D experiences and sovereign AI.","md",{"title":34,"text":35,"cta_label":36,"cta_url":37},"Our Games","Two projects currently in development. More details coming soon.","Follow our news","https:\u002F\u002Fwww.linkedin.com\u002Fcompany\u002Fblackvein\u002F",{"title":39,"subtitle":40,"cta":41,"cta_secondary":42},"Independent studio. Video game technology, at your service.","We make games. We put that know-how to work for studios and businesses.","Our offers →","Our games →",{},{"offers":45,"games":34,"team":46,"contact":47,"legal":48},"Offers","The Team","Contact","Legal Notice",true,{"title":51,"subtitle":52,"groups":53,"card_cta":60},"Our Offers","Clear packages, deliverables you keep, from people who make games themselves.",[54,57],{"audience":55,"title":56},"studios","For game studios",{"audience":58,"title":59},"business","For businesses","Explore the offer →","\u002F",{"title":5,"description":31},"index",{"title":46},[66,73,79],{"fullname":67,"place":68,"photo":69,"title":70,"bio":71,"link":72},"Arnaud Fontaine",1,"\u002Farnaud.webp","Tech Lead","Technical architect of live and online games for 35 years, he has designed and operated large-scale GaaS systems. He combines technical innovation and strategy to build durable, high-performance experiences.","https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Farnaudfontaine\u002F",{"fullname":74,"place":24,"photo":75,"title":76,"bio":77,"link":78},"Sébastien Courmont","\u002Fsebastien.webp","Business Strategy","An expert strategist in live games and GaaS, he transforms 25 years of experience at Ubisoft and PlayStation into commercial successes and sustainable innovations for the video game industry.","https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Fsebastien-courmont-217329\u002F",{"fullname":80,"place":81,"photo":82,"title":83,"bio":84,"link":85},"Gabriel Katz",3,"\u002Fgabriel.webp","Author & Screenwriter","An award-winning author and versatile screenwriter, he brings mastery of immersive storytelling to live environments: seasonal arcs, long-term narrative coherence, worlds that evolve with their players.","https:\u002F\u002Ffr.wikipedia.org\u002Fwiki\u002FGabriel_Katz","DTwmrEBX8ZCwXxFqs7G26L-VcVZVx3WGh6QgQTus2vQ",{"id":88,"title":89,"about":18,"accentColor":18,"audience":55,"body":90,"checklists":94,"contact":18,"cover":18,"cta":109,"description":115,"experience_anchor":116,"extension":32,"footnote":18,"formulas":117,"gallery":18,"games_teaser":18,"genres":18,"hero":18,"icon":136,"meta":137,"method":138,"name":18,"nav":18,"navigation":49,"offer_hero":150,"offer_key":155,"offers":18,"order":68,"path":156,"platforms":18,"problems":157,"releaseYear":18,"seo":169,"services":170,"status":18,"stem":205,"summary":206,"tagline":18,"team":18,"teamates":18,"tiers":18,"trailer":18,"__hash__":207},"content_en\u002Foffers\u002Fgaas-consulting.md","GaaS & Live Ops Consulting",{"type":20,"value":91,"toc":92},[],{"title":23,"searchDepth":24,"depth":24,"links":93},[],[95,102],{"title":96,"items":97},"Who It's For",[98,99,100,101],"Studios preparing to launch a live game","Games in service with eroding retention or revenue","Teams overwhelmed by the update cadence","Publishers who want an outside view on a live title",{"title":103,"items":104},"Why Black Vein",[105,106,107,108],"A team from live games with millions of players","Live ops, economy, technology and narrative under one roof","A studio that develops its own games","A tight-knit team, a single point of contact",{"title":110,"title_accent":111,"text":112,"label":113,"subject":114},"Start with","an audit of your live game.","The first conversation is free and without commitment.","Request a call","GaaS consulting: live game audit","Consulting for live games: performance audit, live transformation and operations, game design and economy, narrative design. From a team that comes from games with millions of players.","Drawn from our experience on live titles with millions of players: we go straight to what matters.",{"title":118,"items":119},"Packages suited to your game",[120,124,128,132],{"title":121,"text":122,"entry":49,"entry_label":123},"Live game audit","A review of the economy, engagement, operations and technology, with a prioritized action plan.","Starting point",{"title":125,"text":126,"duration":127},"Live transformation engagement","Roadmap, processes, governance and live events, set up with your teams.","Depending on scope",{"title":129,"text":130,"duration":131},"Game design engagement","Design documents, economy models, progression curves, playtests and balancing.","6 to 12 weeks",{"title":133,"text":134,"duration":135},"Narrative design engagement","World bible, seasonal arcs, scripts and ongoing editorial review.","4 to 10 weeks","TrendingUp",{},{"title":139,"items":140},"How We Work",[141,144,147],{"title":142,"text":143},"A diagnosis before any recommendation","We start from your data, your players and your team, not from a ready-made model.",{"title":145,"text":146},"Explicit, measurable decisions","Every recommendation is tied to a retention, revenue or production capacity goal.",{"title":148,"text":149},"Your data stays protected","A non-disclosure agreement every time; scope and deliverables agreed before we start.",{"eyebrow":151,"title":152,"title_accent":153,"lead":154},"GaaS consulting · Live games","You don't just launch a live game.","You steer it.","Black Vein supports studios on their games in service: economy, engagement, operations, design and narrative. From a team that has launched, operated and grown live games with millions of players.","gaas","\u002Foffers\u002Fgaas-consulting",{"title":158,"items":159},"What Wears a Live Game Down",[160,163,166],{"title":161,"text":162},"Retention that crumbles","Players leave quietly. Engagement loops and the economy wear out before the dashboards show it.",{"title":164,"text":165},"The gap between vision and execution","As launch approaches, the live ambition drifts: improvised processes, blurred responsibilities, a slipping roadmap.",{"title":167,"text":168},"The content treadmill","Updates and events that exhaust the team without moving the game forward over time.",{"title":89,"description":115},{"title":171,"items":172},"Our Services",[173,181,189,197],{"label":174,"title":175,"text":176,"bullets":177},"Diagnosis","Live game audit & performance","A complete look at what keeps your players, brings them back and makes them spend, with a prioritized action plan.",[178,179,180],"Economy, engagement loops and monetization","Player experience and narrative coherence","Operational processes and technical infrastructure",{"label":182,"title":183,"text":184,"bullets":185},"Strategy","Live transformation & operations","Align monetization, narrative and operations, then equip the team to keep up the pace.",[186,187,188],"Live roadmap and in-game events","Agile processes and production pipelines","Governance, KPIs and content capacity",{"label":190,"title":191,"text":192,"bullets":193},"Design","Game design & economy","Make design decisions explicit, testable and aligned with retention.",[194,195,196],"Systemic design, progression and meta-game","Game economy, sources and sinks, balancing","Structured playtests and data-driven iteration",{"label":198,"title":199,"text":200,"bullets":201},"Narrative","Narrative design","A world that evolves with its players without losing its coherence, season after season.",[202,203,204],"World bibles, lore and factions","Seasonal story arcs and quests","Editorial review and alignment with mechanics","offers\u002Fgaas-consulting","Audit, strategy and support for your live games: economy, engagement, operations, game design and narrative, from a team that has lived live from the inside.","yHNRZu5jzCvh5BbOje87d_KJQxZ48EOgZ1zQdu63FmI",{"fr":209,"en":211},{"slug":210},"conseil-gaas",{"slug":212},"gaas-consulting",1791651126345]