[{"data":1,"prerenderedAt":214},["ShallowReactive",2],{"landing-en":3,"offer-en-real-time-3d":87,"offer-slugs-3d":209},{"id":4,"title":5,"about":6,"accentColor":18,"audience":18,"body":19,"checklists":18,"contact":26,"cover":18,"cta":18,"description":31,"experience_anchor":18,"extension":32,"footnote":18,"formulas":18,"gallery":18,"games_teaser":33,"genres":18,"hero":38,"icon":18,"meta":43,"method":18,"name":18,"nav":44,"navigation":49,"offer_hero":18,"offer_key":18,"offers":50,"order":18,"path":61,"platforms":18,"problems":18,"releaseYear":18,"seo":62,"services":18,"status":18,"stem":63,"summary":18,"tagline":18,"team":64,"teamates":65,"tiers":18,"trailer":18,"__hash__":86},"content_en\u002Findex.md","Black Vein",{"title":7,"description":8,"stats":11},"Our Story",[9,10],"The Black Vein team forged its expertise at major video game studios, on live games with millions of players. In **live ops, GaaS and online operations**, we have faced these challenges from the inside: launching, scaling, retaining, monetizing, governing under pressure.","Today we apply that experience on two fronts: our own games, and supporting studios and businesses, from **live ops** to **infrastructure**, from **real-time 3D** to **sovereign AI**.",[12,15],{"value":13,"label":14},"35 years","of online infrastructure",{"value":16,"label":17},"France \u002F EU","hosting for your data",null,{"type":20,"value":21,"toc":22},"minimark",[],{"title":23,"searchDepth":24,"depth":24,"links":25},"",2,[],{"title":27,"subtitle":28,"email":29,"cta":30},"Let's talk about Your Project","A studio, a business, a project: the first conversation is free and without commitment.","contact@blackvein.fr","Send an Email","Independent studio: GaaS consulting, studio infrastructure, real-time 3D experiences and sovereign AI.","md",{"title":34,"text":35,"cta_label":36,"cta_url":37},"Our Games","Two projects currently in development. More details coming soon.","Follow our news","https:\u002F\u002Fwww.linkedin.com\u002Fcompany\u002Fblackvein\u002F",{"title":39,"subtitle":40,"cta":41,"cta_secondary":42},"Independent studio. Video game technology, at your service.","We make games. We put that know-how to work for studios and businesses.","Our offers →","Our games →",{},{"offers":45,"games":34,"team":46,"contact":47,"legal":48},"Offers","The Team","Contact","Legal Notice",true,{"title":51,"subtitle":52,"groups":53,"card_cta":60},"Our Offers","Clear packages, deliverables you keep, from people who make games themselves.",[54,57],{"audience":55,"title":56},"studios","For game studios",{"audience":58,"title":59},"business","For businesses","Explore the offer →","\u002F",{"title":5,"description":31},"index",{"title":46},[66,73,79],{"fullname":67,"place":68,"photo":69,"title":70,"bio":71,"link":72},"Arnaud Fontaine",1,"\u002Farnaud.webp","Tech Lead","Technical architect of live and online games for 35 years, he has designed and operated large-scale GaaS systems. He combines technical innovation and strategy to build durable, high-performance experiences.","https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Farnaudfontaine\u002F",{"fullname":74,"place":24,"photo":75,"title":76,"bio":77,"link":78},"Sébastien Courmont","\u002Fsebastien.webp","Business Strategy","An expert strategist in live games and GaaS, he transforms 25 years of experience at Ubisoft and PlayStation into commercial successes and sustainable innovations for the video game industry.","https:\u002F\u002Fwww.linkedin.com\u002Fin\u002Fsebastien-courmont-217329\u002F",{"fullname":80,"place":81,"photo":82,"title":83,"bio":84,"link":85},"Gabriel Katz",3,"\u002Fgabriel.webp","Author & Screenwriter","An award-winning author and versatile screenwriter, he brings mastery of immersive storytelling to live environments: seasonal arcs, long-term narrative coherence, worlds that evolve with their players.","https:\u002F\u002Ffr.wikipedia.org\u002Fwiki\u002FGabriel_Katz","DTwmrEBX8ZCwXxFqs7G26L-VcVZVx3WGh6QgQTus2vQ",{"id":88,"title":89,"about":18,"accentColor":18,"audience":58,"body":90,"checklists":94,"contact":18,"cover":18,"cta":109,"description":115,"experience_anchor":116,"extension":32,"footnote":117,"formulas":118,"gallery":18,"games_teaser":18,"genres":18,"hero":18,"icon":138,"meta":139,"method":140,"name":18,"nav":18,"navigation":49,"offer_hero":152,"offer_key":157,"offers":18,"order":81,"path":158,"platforms":18,"problems":159,"releaseYear":18,"seo":171,"services":172,"status":18,"stem":206,"summary":207,"tagline":18,"team":18,"teamates":18,"tiers":18,"trailer":18,"__hash__":208},"content_en\u002Foffers\u002Freal-time-3d.md","Real-Time 3D Experiences",{"type":20,"value":91,"toc":92},[],{"title":23,"searchDepth":24,"depth":24,"links":93},[],[95,102],{"title":96,"items":97},"Who It's For",[98,99,100,101],"Property developers, architects and planners","Manufacturers selling configurable products","Corporate training, HR and safety departments","Museums, heritage sites, local authorities and event agencies",{"title":103,"items":104},"Why Black Vein",[105,106,107,108],"A video game studio: interaction and ease of use are our craft","Real-time production with Unreal Engine","Expertise in online hosting and streaming","A tight-knit team, a single point of contact",{"title":110,"title_accent":111,"text":112,"label":113,"subject":114},"Start with","a playable prototype.","The first conversation is free and without commitment.","Request a call","Real-time 3D: playable prototype","Interactive 3D applications: space walkthroughs, product configurators, training simulators, cultural experiences, built with video game engines and methods.","We are a video game studio: interaction and ease of use are our craft, and we test every application with real users.","Streaming 3D applications online (from a server) involves recurring hosting costs, estimated and quoted separately before any commitment.",{"title":119,"items":120},"Clear packages, a prototype before you commit",[121,126,130,134],{"title":122,"text":123,"duration":124,"entry":49,"entry_label":125},"Scoping & playable prototype","Target uses and devices, an interactive prototype on a sample of your data, costing of the full version.","2 to 3 weeks","Starting point",{"title":127,"text":128,"duration":129},"Interactive walkthrough or configurator","Full application, integration of your models, interface, deployment on the chosen devices.","4 to 10 weeks",{"title":131,"text":132,"duration":133},"Training simulator","Scenarios, learner assessment, VR or screen version, testing with your trainers.","Depending on scope",{"title":135,"text":136,"duration":137},"Maintenance & updates","Updates, new models and variants, device compatibility.","Monthly","Box",{},{"title":141,"items":142},"How We Work",[143,146,149],{"title":144,"text":145},"A playable prototype before any major commitment","You try the experience on your own data before deciding on the full version.",{"title":147,"text":148},"Built to be used, not just looked at","Ease of use, clarity, pacing: we test the application with real users, like a game.",{"title":150,"text":151},"Fixed price, and your data stays yours","Scope and price agreed before we start, payment by milestones, a non-disclosure agreement every time.",{"eyebrow":153,"title":154,"title_accent":155,"lead":156},"Real-time studio · Interactive 3D experiences","Don't show it in pictures.","Let people explore it.","Black Vein designs interactive 3D applications (walkthroughs, configurators, training simulators, visitor experiences) with the engines and production methods of video games. From people who make games themselves.","3d","\u002Foffers\u002Freal-time-3d",{"title":160,"items":161},"What Still Images Can't Do",[162,165,168],{"title":163,"text":164},"The render that doesn't respond","Your client wants to see the other room, the other finish, the view from the balcony. The picture doesn't move.",{"title":166,"text":167},"The variant you pay for every time","Every option, every material, every plan change triggers a new batch of visuals.",{"title":169,"text":170},"The task you can't rehearse","A rare, dangerous or costly procedure can't be learned from a printed manual.",{"title":89,"description":115},{"title":173,"items":174},"What We Build",[175,183,191,198],{"label":176,"title":177,"text":178,"bullets":179},"Visualization","Interactive space walkthrough","Architecture, real estate, interior design: a place people can explore freely, before it exists.",[180,181,182],"Free movement, daylight, layout variants","Built from your digital models","On PC, touchscreen, VR headset or browser",{"label":184,"title":185,"text":186,"bullets":187},"Configuration","3D product configurator","Your product, its options and finishes, handled in real time by your customers or sales team.",[188,189,190],"Colors, materials and options applied instantly","Exportable visuals for your sales materials","For your website, a trade show or a store",{"label":192,"title":131,"text":193,"bullets":194},"Training","Procedures learned by doing them, as many times as needed, with no risk and no equipment downtime.",[195,196,197],"Step-by-step scenarios, mistakes and degraded situations","Learner assessment and progress tracking","In virtual reality or on screen",{"label":199,"title":200,"text":201,"bullets":202},"Visitor experience","Cultural & event experiences","Museums, heritage sites, trade shows: installations the public picks up without instructions.",[203,204,205],"Recreations of lost or inaccessible places","Interactive kiosks and installations","Interaction designed by game designers","offers\u002Freal-time-3d","Interactive walkthroughs, product configurators, training simulators, visitor experiences: 3D applications built with video game engines and methods.","f1EcKsqTy-n6_tcPZsl3IwXNr9Ij2Sbx_Qsa8CguWHs",{"fr":210,"en":212},{"slug":211},"temps-reel-3d",{"slug":213},"real-time-3d",1791651126339]